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The Poking Ghost StorySometimes a strong imagination is a curse. I have very vivid dreams and nightmares.
When I was in the navy, I had a nightmare one night that a ghostly presence attacked me in my bed. I could feel these cold hands grabbing me. I awoke screaming it seemed so real.
For weeks afterward I could not go to sleep easily. I could feel the ghost creeping up on me. I tried to ignore it and tell myself it was just a dream and my imagination to no avail. I would start to drop off and feel the ghost poke me. I would wake with a start and thrash about.
When I finally gave it a name, "The Poking Ghost," and told my friends about it, they suggested ignoring it and it would get bored and move on. So I tried that. When I got poked, I ignored it. Eventually, the poking slowly ebbed and became more and more infrequent. Eventually it all but disappeared.
However, I still get visited by the poking ghost every so oft
Escapism via Day Dream Hypnosis:iconmelianofmist: NOTE: These are descriptions of how and why I exist for :iconmistgod:. They describe me as an alternate semi-independent persona in Mistgod's mind. This does not mean he is crazy or having mental issues of any kind. Please don't misinterpret what you might read here and in the comments by other deviants. Mistgod is very well adjusted and happy. He just happens to be very imaginative and creative in having me in his mind. Please enjoy the stories, but have an open mind and don't jump to conclusions.
The following story is by :iconMistgod:
All my life I have dealt with anxiety problems. I developed my own personal coping skill. I call it Day Dream Hypnosis. Here is how it works.
In order to deal with stress and anxiety, loneliness or boredom, I can escape from reality, cutting off the outside world. I sort of escape into a make believe imaginary world for hours. I have used this as a way to cope with
Mana Berry Vine
Found here and there in Mist World, mana berry vines are long spiraling vines that grow mana berries. Many berries are blue glowing berries about the size of a blueberry. When consumed, a ripe mana berry will boost a spellcaster's spell power. One average sized mana berry vine will contain 2d6 ripe mana berries. Mana berry vines are very expensive and difficult to grow. At market a batch of six mana berries costs 25 gold pieces. High quality mana berries have higher potency but cost twice as much!
One mana berry = +1 caster level for 2d6 rounds.
One high quality mana berry = +1d4 caster levels for 2d6 rounds.
Mana berries can be stored in a small jar, bag or flask for up to a year before losing their potency.
The Butterfly WandThe Butterfly Wand
It is a wand of fly with a quirk. The wand itself has illusionary butterfly wings on its tip that are constantly fluttering (pretty!). When a wizard uses the wand on someone, that person gains fly spell AND this really pretty illusion of butterfly wings! The wings flutter as the recipient of the magic flies about while the spell lasts. In addition, the flier leaves a trail of pretty butterflies in his or her wake.
Mystics of the Cycle
Within the realm of Sanctuarium, there are female sorcerer mystics known as Mystics of the Cycle. It is not just a character class, but also a pseudo race as the female mystics of this order are born with inherited innate magical talent. Members do not join, they are born into the order. They are martial artist monks and also powerful elemental sorcerers. They all have incredible beauty and seemingly eternal youth and are virtually immortal (immune to aging effects). They have powerful charisma and the ability to charm and enchant male humans. They mate with selected males once they have completely dominated them mentally. The captured (or "smitten") men become well treated husband-slaves.
Mystics of the Cycle have a mission to detect breaches in the borders of Sanctuarium and any appearance of chaotic magic mists within the realm. They also guard against monster invasions. They can detect disturbances in the cycle of magic that indicates a break in the borders.
Magic Maelstrom Chamber
Magic Maelstrom Chamber
This is a sixty foot wide cylindrical chamber with a twenty foot high ceiling. The walls are made of cut blocks of dark stone. At least two doorways open into this chamber, but there could be more. There is no floor in the chamber. Instead, just a few feet below the entrances there is a wall to wall maelstrom (whirlpool) of dark water. There is a thunderous sound of rushing water and a wet spray from the churning waves.
Near the ceiling of the chamber, on the wall to one side, is a ten foot wide, five foot high arched opening. From this opening a waterfall cascades into the whirlpool below. Along the walls between the doorways leading into the room is a very narrow stone walkway (only two feet wide). The walkway is wet from the spray of splashing waves.
Attempting to cross the room on foot from one doorway to another, by traversing the narrow stone walkway, is very treacherous. To do so successfully r
Battle of the Bones ChamberBattle of the Bones Chamber
This is a fifty foot wide square chamber with a twenty foot high ceiling. Every twenty square feet stands a five foot wide stone pillar (one in each corner and one exactly in the middle. The walls are made of cut blocks of dark stone. The floor is dark gray flagstone. Low lying mist swirls about the floor. The floor of this chamber is covered in heaps of skulls and bones (various sizes and races), broken armor and mundane weapons. There are so many broken skeletons that one can only move across the floor at half speed. In each corner of the chamber is stone block holding a large iron brazier with everburning fire.
There are at least two entrances into the chamber, maybe more. In one wall is an alcove or niche behind a set of iron bars. In the niche is a skeleton with a gong. The skeleton is animated and when it perceives any living creature entering the room it will begin pounding the gong.
Golfo's Dweller at The Crossroads ChamberGolfo’s Dweller at The Crossroads Chamber
This is a fifty foot wide square chamber with a twenty foot high vaulted ceiling. The walls are made of cut blocks of dark stone. The floor is dark gray flagstone. There are four entrance/exits (strong wooden doors) to the chamber, one in each wall. A twenty foot square red carpet lies in the center of the floor. Upon the carpet stands a wooden table holding two huge burning candles and three musical instruments: a hand drum, a lute and a lyre. Below the table is a large wooden chest. Standing behind the table is a very tall humanoid figure in a long flowing purple robe with a deep hood. The robe is trimmed with silver embroidery and many little silver bells. The figure does not move as the PCs enter the chamber. Note: No matter which door the PCs first enter the room from, the dweller is always encountered facing them, standing behind the table, when they first enter the room.
Golfo's Dweller at The Crossroads; Large (nine
Mirror Portal with Candle Key Mirror Portal with Candle Key
This is a large mirror, either free standing or mounted on a wall. The mirror is a magic portal that is activated only by a person holding a specific burning candle. The person holding the candle and any creature or person touching him or her will be able to walk through the portal. Only the one specific candle will activate the portal when lit and held. The portal leads to another identical mirror portal in another chamber. If either mirror is broken, the magic will no longer function. If the lit candle key is not within five feet of the mirror, the mirror portal is inert and will not function, seeming in every way to be an ordinary mirror. A detect magic will detect transmutation magic on the mirror even if it is not activated by the candle key. Another version of this mirror may require a PC to wear a specific type of robe while holding the candle key, or even chant a specific chant while wearing the robe
Dinosaurs of the Ice Age - IntroductionAt the end of the Cretaceous period clade Dinosauria, having ruled the world for 135 million years, was so diverse and so vigorous that it seemed nearly impossible to imagine a set of events that could wipe it out completely. It would have to take the perfect storm of catastrophic events to effect such a drastic change. At the very least an enormous basalt flow lasting millennia coupled with massive sea level change followed by a devastating asteroid impact scorching the Earth, filling the atmostphere with sulfur and carbon dioxide, throwing the global climate into chaos. That could, perhaps, do the job. You might be left with some remnant of Dinosauria, probably a portion of the flying maniraptorans, requiring less food and able to cover more ground more easily than all the others. But the giants that had ruled the Mesozoic era would be gone.
But what if the storm was less than perfect? What if the angle of the asteroid was different, or it veered off and hit the Pacific Ocean ra
2P!Canada x Reader Fan-Fiction: AmnesiaThe day he came back was no ordinary day. In fact, he was standing on the other side of the gates when you and AJ , Allen Jr., walked by.
He set the bouquet of flowers down in front of the stone, taking a knee to examine the engravements closer.
Your son stopped you, tugging on your dress to get your attention.
"Mommy, look! There's a man that looks like me on the other side of the gates", he sqeeked, pointing across the street.
You looked over at the graveyard to your left and tried to make out who it was. Your eyes squinted, trying to get a better eye at the man in red plaid. When you noticed who it was, you nearly dropped your groceries.
"AJ, take the bag", you instructed your child firmly.
Once he had hold of the plastic loops, you picked him up and carried him on your hip, making your way over to the cemetary.
You walked in and hustled over to who you thought it was. Slightly out of breath, you called out the name you haven't heard in over 5 years.
The man responded
Fullmetal Kingdom ~ Chapter 106
Chapter 106: Cold Comfort
Donald continuously blew up every Transmutation Circle he could find!
"QUAKE…QUAKE!" Donald casts spell after spell, but suddenly, he noticed a few civilians still trying to escape. The duck rushed to them and asked, "Why haven't any of you evacuated the city?! This place could become the next 'Disney on Ice' attraction!" A civilian woman replied, "M-my husband, his leg, IT'S STUCK IN THE ICE!"
Donald sighed and examined the man's leg. He then said, "Stay calm miss, I'll do what I can!" Donald then summoned a small amount of fire on his wand and started melting the ice around the man's leg. Suddenly, Donald noticed a giant emerging from a part of the city. Donald then said, "(sigh) Sora, if you're over there, I hope you can handle that thing without any magic…"
Elsewhere in town, Goofy and the construction workers were also tearing down the Transmutation Circles.
Suddenly, Goofy noticed Maes
Dream Big (G/t RP) You've had weird dreams since you were a little kid. Every morning you woke up with weird, blurred memories, feelings of some sort of progression like the dreams were happening in another world. Still, there had always been a recurring theme that you couldn't place your finger on. Despite all your curiosity, you sleep regularly. TOnight you once again drift off the dreamland in a more literal sense than most...
You open your eyes and look beside you to see someone. Oh yeah, your best friend. You were in your secondary dream world full of normal-sized people and miniatures, full Mesopotamian-style cities that no one is quite sure when they were made. Everyone here knows they're dreaming and they take full advantage, doing the most dangerous activities and waking up in their beds, sweaty and with only fuzzy memories of the previous events.
The smaller people, or "lessers", were seen as
January Boy, Part 6January Boy, Part 6
Setting: The Forest
Date: April 5th, 1994
Time: 3:22 PM PST
Joey walked with his backpack over his shoulder, lazily stopping every few seconds to look at something or just stall. He didn’t want to go home. He rarely ever did these days. The only thing that was keeping him optimistic about anything at all was his little brother. As Franky got older, he got more entertaining and became more of a companion to Joey rather than someone he had to babysit all the time. He had never exactly ‘annoyed’ him, but the constant watching over him was becoming stressful. He wasn’t supposed to be a guardian. That was his mom’s job.
Next to him, Pattie jumped in puddles left over from the rainstorm earlier that day. Joey was wondering how Franky had done with that. He figured he’d probably hid in their bedroom, under a fort of blankets, until the storm passed. Their mother never comforted him. She was always either at work, in her room,
Demons are creatures from the underworld but many say they can travel to different realms, those that are weak cannot live in the mortal world but others who are stronger can live longer and open doors to more realms.
Once a demon enters the mortal world, some of them may take a form from an mortal to disguise themselves and also stop them from being hunted. If they cannot take a form, they can possess a mortal who is weak from anger, sadness or greed. Once they have hold of the host they can walk freely but for the host form itself may become distorted overtime depending on the power that demon gives off.
Some demons, most of the higher ranks can influence and control the actions of mortals to do whatever they want. Pyrokinesis in demons are common and is vital to stay away from, higher demons can exorcised their own kind - lower ranks - from a host but this hardly succeeds. They can harm a mortal by thought and destruction of objects with telekinesis and also self healing.
Adommy: Smile For MeA blonde quietly opened the door of his bedroom and stepped out into the hall way. It was late at night, and he had woken up from a nightmare. It was horrible, the guitarist had still a little bit of fear from it. This was clearly different nightmare than the ones he normally got. Tommy slowly walked down the stairs and tried to keep the sound of crackling as quiet as he could, since he didn't want to wake up Adam at this time. Venting a light sigh, Tommy entered the kitchen and looked up at the clock on the wall above the doorway.
Tommy blinked his optics as if he tried to recognize the numbers, but he could see them clearly. He was just shocked from the dream... his heart still pounding fast in his chest. He didn't want to talk about the dream with Adam... or then the singer would probably freak out as much as he did.
Tommy didn't want him to worry.
The blonde searched through cupboards and found a candle and matches. He lit it to see through the dark, then wandered to a pot and
Link x Reader All you need is a little courage 37All you need is a little courage
Link belongs to Nintendo. You belong to you.
Soon, you both fell asleep on the cool sheets to the sound of each other's soft breathing.
You both awoke the next morning to Midna’s constant, nagging complaints. “C’moooonnn, wake uuuuuppppp…!!” She practically screeched in a half winey tone. You both begrudgingly opened your eyes, glaring at her almost instantly. “Midna shut up.” You grumbled, moving to fall back asleep again. However, Link didn’t allow you to do so, getting to his feet and placing his hands on his hips. He looked rather heroic, and he looked as though he was self-entitled to a pot of gold or something. “Let’s get going!” He practically yelled, causing you to cover your ears in distaste. He noticed this, going over to you and picking you up bridal style before s
Overlord - Elven Language - 'Evarsi'Basics
- Evársi is a fusional language (like Latin, Greek, German, Russian, French, Irish etc.).
- The word order of Evársi is free, with a few restrictions: adjectives and adverbials are always placed immediately after the word they are attached to. The subject and verb are usually, though not always, mentioned next to one another. The syntactic order of Evársi is usually: subject-verb-object, but it can be rearranged as desired.
- Word combinations are separated by an apostrophe, e.g. arti'telisia (weaving-(of)-blades). Much older words where the word combination has just become a normal word looses the apostrophe.
- Vowels with an circumflex accent [^] above (e.g. trilâis) indicate that the vowels have to be pronounced separately rather than as a diphthong. - i.e. 'tril-a-is'
- Evársi normally places the stress on the first vowel in a given word, when this is not the case it is indicated with an accent on the stressed vowel
Obscuring Mist and Abyssal Ghouls ChamberObscuring Mist, Abyssal Ghouls Chamber
The only entrances/exits to this chamber are arcane locked iron doors with small barred eight inch square barred windows (2inches, hardness 10, 60hp, break DC 38). These doors will only open by using a special magic key found somewhere else in the dungeon.
This chamber is eighty feet square with a fifteen foot high ceiling. The walls, floor and ceiling of the room are covered in a dark clay "plaster" a foot thick. There are humanoid bones stuck in the plaster (skulls and limb bones). Behind the clay plaster are walls of dark stone. Here and there, some of the clay plaster may have fallen away, revealing the stone walls behind.
The entire chamber is filled with magic mist that acts as permanent obscuring mist spell. The vapor obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% m
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